![]() The health of a magma cube is its size squared the attack strength is its size + 2, and the armor points are its size tripled.Ī magma cube jumps a distance of approximately its length times 1.5 and a height equivalent to its size in blocks. As their jump rate is random, magma cubes can be hard to fight. Magma cubes attack by jumping and attempting to land on the player, and cause damage when touched anywhere. ![]() When they are in lava, they hover and try to move to nearby land. ![]() Unlike most mobs, magma cubes have no pathfinding ability, meaning that they do not avoid falling off cliffs and cannot go around walls, even when chasing a player. ![]() Magma cubes take extra damage from powder snow, taking 5 every two seconds, unlike 1 for other mobs. Like slimes, magma cubes starts taking drowning damage if submerged in water for 15 seconds, splitting into smaller cubes if possible. They can swim in water and attempt to stay on the surface. Tiny magma cubes disappear when killed, like other mobs. When a magma cube is killed, it splits into 2-4 smaller magma cubes. They always make a distinct sound upon jumping up and landing, but no idle sounds. Their forward speed is twice that of most other mobs. They can swim upward in lava and leap above its surface. Magma cubes cannot be hurt by fall damage or burning, and are not slowed down by lava. If it finds a target, the delay before jumping is 1⁄ 3 as long (13 to 40 ticks), and the magma cube changes direction directly toward the target before jumping. If it finds no enemy, it changes direction every 40 to 100 ticks (2 to 5 seconds) and jumps forward every 40 to 120 ticks (2 to 6 seconds). This leads to the 25% drop chance from an unenchanted kill, as well as the relatively low averages with the Looting enchantment since a negative base roll can cancel out the bonus roll made by Looting.Ī magma cube seeks out any player or an iron golem within a spherical distance of 16 blocks. Unlike a lot of common loot which picks a random number between 0 and 1 for its drop, the magma cube's drop ranges between -2 and 1 instead. Looting 1 averages 0.5 per kill, Looting 2 averages ~0.81 per kill, and Looting 3 averages ~1.21 per kill. The maximum of magma cream can be increased by 1 per level of Looting.
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